n_states:12 neighborhood:Moore symmetries:rotate4 # Construction: states 1-3 # Signal: states 4 (left), 5 (right) # Flags: states 6 (input), 7 (output) # Confluent: states 8-11 var a0={0,1,2,3,4,5,6,7,8,9,10,11} var a1={0,1,2,3,4,5,6,7,8,9,10,11} var a2={0,1,2,3,4,5,6,7,8,9,10,11} var a3={0,1,2,3,4,5,6,7,8,9,10,11} var a4={0,1,2,3,4,5,6,7,8,9,10,11} var a5={0,1,2,3,4,5,6,7,8,9,10,11} var a6={0,1,2,3,4,5,6,7,8,9,10,11} var a7={0,1,2,3,4,5,6,7,8,9,10,11} var a8={0,1,2,3,4,5,6,7,8,9,10,11} var b0={0,4,5} var c0={6,7} var d0={2,3} var e0={0,4} var f0={0,5} var g0={1,7} var h0={8,9,11} var h1={8,9,11} var h2={8,9,11} var h3={8,9,11} var i1={9,11} var i2={9,11} var i3={9,11} var j0={8,9,10,11} var j1={8,9,10,11} var j2={8,9,10,11} var j3={8,9,10,11} var k3={8,10} var l0={0,6,7} var m0={10,11} # construction - bifurcation 6, 5, 4, 6,a4,a5,a6,a7,a8, 1 1, 0, 0,c0,a4,a5,a6,a7,a8, 2 1, 5, 4,c0,a4,a5,a6,a7,a8, 3 d0,f0,e0, 6,a4,a5,a6,a7,a8,d0 6,d0, 0, 0,a4,a5,a6,a7,a8, 1 6,d0, 5, 4,a4,a5,a6,a7,a8, 7 # construction - extend 0, 0, 2, 1,a4,a5,a6,a7,a8, 6 0, 2, 1, 0,a4,a5,a6,a7,a8, 6 2, 0, 0, 1,a4,a5,a6,a7,a8, 0 1, 2, 0, 0,a4,a5,a6,a7,a8, 0 # construction - double 2, 5, 4, 1,a4,a5,a6,a7,a8, 6 1, 2, 5, 4,a4,a5,a6,a7,a8, 6 # construction - left turn 7, 2, 0, 0,a4,a5,a6,a7,a8, 2 2, 0, 0, 7,a4,a5,a6,a7,a8, 0 0, 0, 7, 2,a4,a5,a6,a7,a8, 4 0, 7, 2, 0,a4,a5,a6,a7,a8, 1 1, 2, 0, 4,a4,a5,a6,a7,a8, 4 2, 0, 4, 1,a4,a5,a6,a7,a8, 5 0, 1, 2, 5,a4,a5,a6,a7,a8, 3 3, 4, 5, 0,a4,a5,a6,a7,a8, 3 0, 1, 2, 0, 0, 1,a6,a7,a8,10 # construction - right turn 7, 2, 5, 4,a4,a5,a6,a7,a8, 0 2, 5, 4, 7,a4,a5,a6,a7,a8, 1 5, 4, 7, 2,a4,a5,a6,a7,a8, 2 4, 7, 2, 5,a4,a5,a6,a7,a8, 5 1, 2, 5, 0,a4,a5,a6,a7,a8, 4 2, 5, 0, 1,a4,a5,a6,a7,a8, 5 0, 4, 1, 2,a4,a5,a6,a7,a8, 3 3, 0, 4, 5,a4,a5,a6,a7,a8, 3 0, 1, 0, 0, 1, 2,a6,a7,a8,10 # construction - retract turns e0,g0, 3,f0,10,a5,a6,a7,a8, 2 e0,g0, 3,f0,a4,10,a6,a7,a8, 0 f0,e0,g0, 3,a4,a5,a6,10,a8, 0 f0,e0,g0, 3,a4,a5,a6,a7,10, 3 0, 2, 0,10,a4,a5,a6,a7,a8, 2 0,10, 0, 3,a4,a5,a6,a7,a8, 3 2, 0,10, 0,a4,a5,a6,a7,a8, 0 3, 0,10, 0,a4,a5,a6,a7,a8, 0 2,10,a2,a3,a4,a5,a6,a7,a8, 0 3,10,a2,a3,a4,a5,a6,a7,a8, 0 10,d0,a2,a3,a4,a5,a6,a7,a8, 6 0, 0, 2,10,a4,a5,a6,a7,a8, 6 0,10, 3,a3,a4,a5,a6,a7,a8, 6 # construction - solids e0,g0, 3,f0,a4,a5,a6,a7,a8, 6 f0,e0,g0, 3,a4,a5,a6,a7,a8, 6 1, 3, 0, 0,a4,a5,a6,a7,a8, 0 1, 3, 5, 4,a4,a5,a6,a7,a8, 6 7, 3, 0, 0,a4,a5,a6,a7,a8, 7 7, 3, 5, 4,a4,a5,a6,a7,a8, 8 3,f0,e0,g0,a4,a5,a6,a7,a8, 0 # confluent - negative input 8,h1,h2,h3, 0, 0, 0,a7,a8, 9 9,h1,h2,h3, 5, 4, 0,a7,a8, 8 # confluent - positive input 8,h1,h2,h3, 5, 4, 6,a7,a8, 9 9,h1,h2,h3, 0, 0, 6,a7,a8, 8 # confluent - output h0,i1,i2,i3,a5,a4, 7,a7,a8,11 h0,h1,h2,h3,a5,a4, 7,a7,a8, 9 e0,f0,11,h0,a4,l0,a6,a7,a8, 4 f0, 7,a2,11,h0,e0,a6,a7,a8, 5 # crossover j0,j1,j2,k3,e0,f0, 8,a7,a8, 8 j0,j1,j2,k3, 5, 4, 8,a7,a8, 9 j0,j1,j2,i3,e0,f0, 8,a7,a8,10 j0,j1,j2,i3, 5, 4, 8,a7,a8,11 e0,f0,j2,m0,a4, 8,a6,a7,a8, 4 f0, 8,a2,j3,m0,e0,a6,a7,a8, 5 # signal motion b0,f0, 5, 4,a4,a5,a6,a7,a8, 4 b0, 5, 4,e0,a4,a5,a6,a7,a8, 5 0, 0,10, 4,a4,a5,a6,a7,a8, 4 0,10, 4, 0,a4,a5,a6,a7,a8, 5 0, 0, 5,10,a4,a5,a6,a7,a8, 4 0, 5,10, 0,a4,a5,a6,a7,a8, 5 4, 5,10, 4,a4,a5,a6,a7,a8, 4 5,10, 4, 4,a4,a5,a6,a7,a8, 5 4, 5, 5,10,a4,a5,a6,a7,a8, 4 5, 5,10, 4,a4,a5,a6,a7,a8, 5 # death b0,a1,a2,a3,a4,a5,a6,a7,a8, 0 b0,a1,a2,a3,a4,a5,a6,a7,a8, 0 3,a1,a2,a3,a4,a5,a6,a7,a8, 2 2,a1,a2,a3,a4,a5,a6,a7,a8, 1 1,a1,a2,a3,a4,a5,a6,a7,a8, 0